[PATCH 7/7] landlock: use sb_for_each_inodes() when detaching a superblock
Julian Sun
sunjunchao at bytedance.com
Wed Sep 9 09:01:12 UTC 2026
Convert hook_sb_delete() to sb_for_each_inodes() and release each
callback's inode reference outside s_inode_list_lock. This removes the
prev_inode reference used to preserve the walk position while retaining
the synchronization with release_inode() and the final wait for pending
inode releases.
Signed-off-by: Julian Sun <sunjunchao at bytedance.com>
---
security/landlock/fs.c | 150 +++++++++++++++++------------------------
1 file changed, 60 insertions(+), 90 deletions(-)
diff --git a/security/landlock/fs.c b/security/landlock/fs.c
index 30aa6ce13590..3dcde8cbfb6a 100644
--- a/security/landlock/fs.c
+++ b/security/landlock/fs.c
@@ -1369,110 +1369,80 @@ static void hook_inode_free_security_rcu(void *inode_security)
/* Super-block hooks */
-/*
- * Release the inodes used in a security policy.
- *
- * Cf. fsnotify_unmount_inodes() and evict_inodes()
- */
-static void hook_sb_delete(struct super_block *const sb)
+static int hook_sb_delete_inode_iter_cb(struct inode *inode, void *data)
{
- struct inode *inode, *prev_inode = NULL;
+ struct landlock_object *object;
+ struct super_block *sb = inode->i_sb;
- if (!landlock_initialized)
- return;
+ if (!atomic_read(&inode->i_count)) {
+ spin_unlock(&inode->i_lock);
+ return 0;
+ }
- spin_lock(&sb->s_inode_list_lock);
- list_for_each_entry(inode, &sb->s_inodes, i_sb_list) {
- struct landlock_object *object;
+ rcu_read_lock();
+ object = rcu_dereference(landlock_inode(inode)->object);
+ if (!object) {
+ rcu_read_unlock();
+ spin_unlock(&inode->i_lock);
+ return 0;
+ }
+ /* Keeps a reference to this inode until the next loop walk. */
+ __iget(inode);
+ spin_unlock(&inode->i_lock);
- /* Only handles referenced inodes. */
- if (!icount_read_once(inode))
- continue;
+ /*
+ * If there is no concurrent release_inode() ongoing, then we
+ * are in charge of calling iput() on this inode, otherwise we
+ * will just wait for it to finish.
+ */
+ spin_lock(&object->lock);
+ if (object->underobj == inode) {
+ object->underobj = NULL;
+ spin_unlock(&object->lock);
+ rcu_read_unlock();
/*
- * Protects against concurrent modification of inode (e.g.
- * from get_inode_object()).
+ * Because object->underobj was not NULL,
+ * release_inode() and get_inode_object() guarantee
+ * that it is safe to reset
+ * landlock_inode(inode)->object while it is not NULL.
+ * It is therefore not necessary to lock inode->i_lock.
*/
- spin_lock(&inode->i_lock);
+ rcu_assign_pointer(landlock_inode(inode)->object, NULL);
/*
- * Checks I_FREEING and I_WILL_FREE to protect against a race
- * condition when release_inode() just called iput(), which
- * could lead to a NULL dereference of inode->security or a
- * second call to iput() for the same Landlock object. Also
- * checks I_NEW because such inode cannot be tied to an object.
+ * At this point, we own the ihold() reference that was
+ * originally set up by get_inode_object() and the
+ * __iget() reference that we just set in this loop
+ * walk. Therefore there are at least two references
+ * on the inode.
*/
- if (inode_state_read(inode) &
- (I_FREEING | I_WILL_FREE | I_NEW)) {
- spin_unlock(&inode->i_lock);
- continue;
- }
+ iput_not_last(inode);
+ } else {
+ spin_unlock(&object->lock);
+ rcu_read_unlock();
+ }
- rcu_read_lock();
- object = rcu_dereference(landlock_inode(inode)->object);
- if (!object) {
- rcu_read_unlock();
- spin_unlock(&inode->i_lock);
- continue;
- }
- /* Keeps a reference to this inode until the next loop walk. */
- __iget(inode);
- spin_unlock(&inode->i_lock);
+ spin_unlock(&sb->s_inode_list_lock);
+ iput(inode);
+ spin_lock(&sb->s_inode_list_lock);
- /*
- * If there is no concurrent release_inode() ongoing, then we
- * are in charge of calling iput() on this inode, otherwise we
- * will just wait for it to finish.
- */
- spin_lock(&object->lock);
- if (object->underobj == inode) {
- object->underobj = NULL;
- spin_unlock(&object->lock);
- rcu_read_unlock();
+ return 0;
+}
- /*
- * Because object->underobj was not NULL,
- * release_inode() and get_inode_object() guarantee
- * that it is safe to reset
- * landlock_inode(inode)->object while it is not NULL.
- * It is therefore not necessary to lock inode->i_lock.
- */
- rcu_assign_pointer(landlock_inode(inode)->object, NULL);
- /*
- * At this point, we own the ihold() reference that was
- * originally set up by get_inode_object() and the
- * __iget() reference that we just set in this loop
- * walk. Therefore there are at least two references
- * on the inode.
- */
- iput_not_last(inode);
- } else {
- spin_unlock(&object->lock);
- rcu_read_unlock();
- }
+/*
+ * Release the inodes used in a security policy.
+ *
+ * Cf. fsnotify_unmount_inodes() and evict_inodes()
+ */
+static void hook_sb_delete(struct super_block *const sb)
+{
+ unsigned int flags = INODE_ITER_NORMAL;
- if (prev_inode) {
- /*
- * At this point, we still own the __iget() reference
- * that we just set in this loop walk. Therefore we
- * can drop the list lock and know that the inode won't
- * disappear from under us until the next loop walk.
- */
- spin_unlock(&sb->s_inode_list_lock);
- /*
- * We can now actually put the inode reference from the
- * previous loop walk, which is not needed anymore.
- */
- iput(prev_inode);
- cond_resched();
- spin_lock(&sb->s_inode_list_lock);
- }
- prev_inode = inode;
- }
- spin_unlock(&sb->s_inode_list_lock);
+ if (!landlock_initialized)
+ return;
+
+ sb_for_each_inodes(sb, flags, hook_sb_delete_inode_iter_cb, NULL);
- /* Puts the inode reference from the last loop walk, if any. */
- if (prev_inode)
- iput(prev_inode);
/* Waits for pending iput() in release_inode(). */
wait_var_event(&landlock_superblock(sb)->inode_refs,
!atomic_long_read(&landlock_superblock(sb)->inode_refs));
--
2.39.5
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