[RFC PATCH 2/2] landlock: transpose the layer masks data structure
Mickaël Salaün
mic at digikod.net
Fri Jan 9 16:18:43 UTC 2026
This looks good overall but I need to spend more time reviewing it.
Because this changes may impact other ongoing patch series, I think I'll
take this patch first to ease potential future fix backports.
On Tue, Dec 30, 2025 at 11:39:21AM +0100, Günther Noack wrote:
> The layer masks data structure tracks the requested but unfulfilled
> access rights during an operations security check. It stores one bit
> for each combination of access right and layer index. If the bit is
> set, that access right is not granted (yet) in the given layer and we
> have to traverse the path further upwards to grant it.
>
> Previously, the layer masks were stored as arrays mapping from access
> right indices to layer_mask_t. The layer_mask_t value then indicates
> all layers in which the given access right is still (tentatively)
> denied.
>
> This patch introduces struct layer_access_masks instead: This struct
> contains an array with the access_mask_t of each (tentatively) denied
> access right in that layer.
>
> The hypothesis of this patch is that this simplifies the code enough
> so that the resulting code will run faster:
>
> * We can use bitwise operations in multiple places where we previously
> looped over bits individually with macros. (Should require less
> branch speculation)
>
> * Code is ~160 lines smaller.
What about the KUnit test lines?
>
> Other noteworthy changes:
>
> * Clarify deny_mask_t and the code assembling it.
> * Document what that value looks like
> * Make writing and reading functions specific to file system rules.
> (It only worked for FS rules before as well, but going all the way
> simplifies the code logic more.)
> * In no_more_access(), call a new helper function may_refer(), which
> only solves the asymmetric case. Previously, the code interleaved
> the checks for the two symmetric cases in RENAME_EXCHANGE. It feels
> that the code is clearer when renames without RENAME_EXCHANGE are
> more obviously the normal case.
It would be interesting to check the stackframe diff. You can use
scripts/stackdelta for that, see
https://git.kernel.org/mic/c/602acfb541195eb35584d7a3fc7d1db676f059bd
>
> Signed-off-by: Günther Noack <gnoack3000 at gmail.com>
> ---
> security/landlock/access.h | 10 +-
> security/landlock/audit.c | 155 ++++++----------
> security/landlock/audit.h | 3 +-
> security/landlock/domain.c | 120 +++----------
> security/landlock/domain.h | 6 +-
> security/landlock/fs.c | 350 ++++++++++++++++--------------------
> security/landlock/net.c | 10 +-
> security/landlock/ruleset.c | 78 +++-----
> security/landlock/ruleset.h | 18 +-
> 9 files changed, 290 insertions(+), 460 deletions(-)
> diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
> index dfcdc19ea2683..d20e28d38e9c9 100644
> --- a/security/landlock/ruleset.c
> +++ b/security/landlock/ruleset.c
> @@ -622,49 +622,24 @@ landlock_find_rule(const struct landlock_ruleset *const ruleset,
> * request are empty).
> */
> bool landlock_unmask_layers(const struct landlock_rule *const rule,
> - const access_mask_t access_request,
> - layer_mask_t (*const layer_masks)[],
> - const size_t masks_array_size)
> + struct layer_access_masks *masks)
> {
> - size_t layer_level;
> -
> - if (!access_request || !layer_masks)
> + if (!masks)
> return true;
> if (!rule)
> return false;
>
> - /*
> - * An access is granted if, for each policy layer, at least one rule
> - * encountered on the pathwalk grants the requested access,
> - * regardless of its position in the layer stack. We must then check
> - * the remaining layers for each inode, from the first added layer to
> - * the last one. When there is multiple requested accesses, for each
> - * policy layer, the full set of requested accesses may not be granted
> - * by only one rule, but by the union (binary OR) of multiple rules.
> - * E.g. /a/b <execute> + /a <read> => /a/b <execute + read>
> - */
Why removing this comment?
> - for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
> - const struct landlock_layer *const layer =
> - &rule->layers[layer_level];
> - const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
> - const unsigned long access_req = access_request;
> - unsigned long access_bit;
> - bool is_empty;
> + for (int i = 0; i < rule->num_layers; i++) {
> + const struct landlock_layer *l = &rule->layers[i];
>
> - /*
> - * Records in @layer_masks which layer grants access to each requested
> - * access: bit cleared if the related layer grants access.
> - */
> - is_empty = true;
> - for_each_set_bit(access_bit, &access_req, masks_array_size) {
> - if (layer->access & BIT_ULL(access_bit))
> - (*layer_masks)[access_bit] &= ~layer_bit;
> - is_empty = is_empty && !(*layer_masks)[access_bit];
> - }
> - if (is_empty)
> - return true;
> + masks->access[l->level - 1] &= ~l->access;
> }
> - return false;
> +
> + for (int i = 0; i < LANDLOCK_MAX_NUM_LAYERS; i++) {
> + if (masks->access[i])
> + return false;
> + }
> + return true;
> }
>
> typedef access_mask_t
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