[PATCH v5 2/9] landlock: Control pathname UNIX domain socket resolution by path
Mickaël Salaün
mic at digikod.net
Thu Feb 19 09:45:44 UTC 2026
On Wed, Feb 18, 2026 at 10:37:16AM +0100, Mickaël Salaün wrote:
> On Sun, Feb 15, 2026 at 11:51:50AM +0100, Günther Noack wrote:
> > * Add a new access right LANDLOCK_ACCESS_FS_RESOLVE_UNIX, which
> > controls the look up operations for named UNIX domain sockets. The
> > resolution happens during connect() and sendmsg() (depending on
> > socket type).
> > * Hook into the path lookup in unix_find_bsd() in af_unix.c, using a
> > LSM hook. Make policy decisions based on the new access rights
> > * Increment the Landlock ABI version.
> > * Minor test adaptions to keep the tests working.
> >
> > With this access right, access is granted if either of the following
> > conditions is met:
> >
> > * The target socket's filesystem path was allow-listed using a
> > LANDLOCK_RULE_PATH_BENEATH rule, *or*:
> > * The target socket was created in the same Landlock domain in which
> > LANDLOCK_ACCESS_FS_RESOLVE_UNIX was restricted.
> >
> > In case of a denial, connect() and sendmsg() return EACCES, which is
> > the same error as it is returned if the user does not have the write
> > bit in the traditional Unix file system permissions of that file.
> >
> > This feature was created with substantial discussion and input from
> > Justin Suess, Tingmao Wang and Mickaël Salaün.
> >
> > Cc: Tingmao Wang <m at maowtm.org>
> > Cc: Justin Suess <utilityemal77 at gmail.com>
> > Cc: Mickaël Salaün <mic at digikod.net>
> > Suggested-by: Jann Horn <jannh at google.com>
> > Link: https://github.com/landlock-lsm/linux/issues/36
> > Signed-off-by: Günther Noack <gnoack3000 at gmail.com>
> > ---
> > include/uapi/linux/landlock.h | 10 ++
> > security/landlock/access.h | 11 +-
> > security/landlock/audit.c | 1 +
> > security/landlock/fs.c | 102 ++++++++++++++++++-
> > security/landlock/limits.h | 2 +-
> > security/landlock/syscalls.c | 2 +-
> > tools/testing/selftests/landlock/base_test.c | 2 +-
> > tools/testing/selftests/landlock/fs_test.c | 5 +-
> > 8 files changed, 128 insertions(+), 7 deletions(-)
> > index 60ff217ab95b..8d0edf94037d 100644
> > --- a/security/landlock/audit.c
> > +++ b/security/landlock/audit.c
> > @@ -37,6 +37,7 @@ static const char *const fs_access_strings[] = {
> > [BIT_INDEX(LANDLOCK_ACCESS_FS_REFER)] = "fs.refer",
> > [BIT_INDEX(LANDLOCK_ACCESS_FS_TRUNCATE)] = "fs.truncate",
> > [BIT_INDEX(LANDLOCK_ACCESS_FS_IOCTL_DEV)] = "fs.ioctl_dev",
> > + [BIT_INDEX(LANDLOCK_ACCESS_FS_RESOLVE_UNIX)] = "fs.resolve_unix",
> > };
> >
> > static_assert(ARRAY_SIZE(fs_access_strings) == LANDLOCK_NUM_ACCESS_FS);
> > diff --git a/security/landlock/fs.c b/security/landlock/fs.c
> > index e764470f588c..76035c6f2bf1 100644
> > --- a/security/landlock/fs.c
> > +++ b/security/landlock/fs.c
> > @@ -27,6 +27,7 @@
> > #include <linux/lsm_hooks.h>
> > #include <linux/mount.h>
> > #include <linux/namei.h>
> > +#include <linux/net.h>
> > #include <linux/path.h>
> > #include <linux/pid.h>
> > #include <linux/rcupdate.h>
> > @@ -314,7 +315,8 @@ static struct landlock_object *get_inode_object(struct inode *const inode)
> > LANDLOCK_ACCESS_FS_WRITE_FILE | \
> > LANDLOCK_ACCESS_FS_READ_FILE | \
> > LANDLOCK_ACCESS_FS_TRUNCATE | \
> > - LANDLOCK_ACCESS_FS_IOCTL_DEV)
> > + LANDLOCK_ACCESS_FS_IOCTL_DEV | \
> > + LANDLOCK_ACCESS_FS_RESOLVE_UNIX)
> > /* clang-format on */
> >
> > /*
> > @@ -1561,6 +1563,103 @@ static int hook_path_truncate(const struct path *const path)
> > return current_check_access_path(path, LANDLOCK_ACCESS_FS_TRUNCATE);
> > }
> >
> > +/**
> > + * unmask_scoped_access - Remove access right bits in @masks in all layers
> > + * where @client and @server have the same domain
> > + *
> > + * This does the same as domain_is_scoped(), but unmasks bits in @masks.
> > + * It can not return early as domain_is_scoped() does.
Why can't we use the same logic as for other scopes?
> > + *
> > + * @client: Client domain
> > + * @server: Server domain
> > + * @masks: Layer access masks to unmask
> > + * @access: Access bit that controls scoping
> > + */
> > +static void unmask_scoped_access(const struct landlock_ruleset *const client,
> > + const struct landlock_ruleset *const server,
> > + struct layer_access_masks *const masks,
> > + const access_mask_t access)
>
> This helper should be moved to task.c and factored out with
> domain_is_scoped(). This should be a dedicated patch.
Well, if domain_is_scoped() can be refactored and made generic, it would
make more sense to move it to domain.c
>
> > +{
> > + int client_layer, server_layer;
> > + const struct landlock_hierarchy *client_walker, *server_walker;
> > +
> > + if (WARN_ON_ONCE(!client))
> > + return; /* should not happen */
> > +
> > + if (!server)
> > + return; /* server has no Landlock domain; nothing to clear */
> > +
> > + client_layer = client->num_layers - 1;
> > + client_walker = client->hierarchy;
> > + server_layer = server->num_layers - 1;
> > + server_walker = server->hierarchy;
> > +
> > + /*
> > + * Clears the access bits at all layers where the client domain is the
> > + * same as the server domain. We start the walk at min(client_layer,
> > + * server_layer). The layer bits until there can not be cleared because
> > + * either the client or the server domain is missing.
> > + */
> > + for (; client_layer > server_layer; client_layer--)
> > + client_walker = client_walker->parent;
> > +
> > + for (; server_layer > client_layer; server_layer--)
> > + server_walker = server_walker->parent;
> > +
> > + for (; client_layer >= 0; client_layer--) {
> > + if (masks->access[client_layer] & access &&
> > + client_walker == server_walker)
> > + masks->access[client_layer] &= ~access;
> > +
> > + client_walker = client_walker->parent;
> > + server_walker = server_walker->parent;
> > + }
> > +}
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