[PATCH v8 08/12] landlock: Implement TCP network hooks

Mickaël Salaün mic at digikod.net
Mon Jan 9 12:38:48 UTC 2023


On 09/01/2023 09:07, Konstantin Meskhidze (A) wrote:
> 
> 
> 1/6/2023 10:30 PM, Mickaël Salaün пишет:
>>
>> On 05/01/2023 09:57, Konstantin Meskhidze (A) wrote:
>>>
>>>
>>> 11/17/2022 9:43 PM, Mickaël Salaün пишет:
>>>>
>>>> On 21/10/2022 17:26, Konstantin Meskhidze wrote:
>>>>> This patch adds support of socket_bind() and socket_connect() hooks.
>>>>> It's possible to restrict binding and connecting of TCP sockets to
>>>>> particular ports.
>>>>
>>>> Implement socket_bind() and socket_connect LSM hooks, which enable to
>>>> restrict TCP socket binding and connection to specific ports.
>>>>
>>>>
>>>>>
>>>>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze at huawei.com>
>>>>> ---
>>>>>
>>>>> Changes since v7:
>>>>> * Minor fixes.
>>>>> * Refactors commit message.
>>>>>
>>>>> Changes since v6:
>>>>> * Updates copyright.
>>>>> * Refactors landlock_append_net_rule() and check_socket_access()
>>>>>      functions with landlock_id type.
>>>>>
>>>>> Changes since v5:
>>>>> * Fixes some logic errors.
>>>>> * Formats code with clang-format-14.
>>>>>
>>>>> Changes since v4:
>>>>> * Factors out CONFIG_INET into make file.
>>>>> * Refactors check_socket_access().
>>>>> * Adds helper get_port().
>>>>> * Adds CONFIG_IPV6 in get_port(), hook_socket_bind/connect
>>>>> functions to support AF_INET6 family.
>>>>> * Adds AF_UNSPEC family support in hook_socket_bind/connect
>>>>> functions.
>>>>> * Refactors add_rule_net_service() and landlock_add_rule
>>>>> syscall to support network rule inserting.
>>>>> * Refactors init_layer_masks() to support network rules.
>>>>>
>>>>> Changes since v3:
>>>>> * Splits commit.
>>>>> * Adds SECURITY_NETWORK in config.
>>>>> * Adds IS_ENABLED(CONFIG_INET) if a kernel has no INET configuration.
>>>>> * Adds hook_socket_bind and hook_socket_connect hooks.
>>>>>
>>>>> ---
>>>>>     security/landlock/Kconfig    |   1 +
>>>>>     security/landlock/Makefile   |   2 +
>>>>>     security/landlock/net.c      | 164 +++++++++++++++++++++++++++++++++++
>>>>>     security/landlock/net.h      |  26 ++++++
>>>>>     security/landlock/setup.c    |   2 +
>>>>>     security/landlock/syscalls.c |  59 ++++++++++++-
>>>>>     6 files changed, 251 insertions(+), 3 deletions(-)
>>>>>     create mode 100644 security/landlock/net.c
>>>>>     create mode 100644 security/landlock/net.h
>>>>>
>>>>> diff --git a/security/landlock/Kconfig b/security/landlock/Kconfig
>>>>> index 8e33c4e8ffb8..10c099097533 100644
>>>>> --- a/security/landlock/Kconfig
>>>>> +++ b/security/landlock/Kconfig
>>>>> @@ -3,6 +3,7 @@
>>>>>     config SECURITY_LANDLOCK
>>>>>     	bool "Landlock support"
>>>>>     	depends on SECURITY && !ARCH_EPHEMERAL_INODES
>>>>> +	select SECURITY_NETWORK
>>>>>     	select SECURITY_PATH
>>>>>     	help
>>>>>     	  Landlock is a sandboxing mechanism that enables processes to restrict
>>>>> diff --git a/security/landlock/Makefile b/security/landlock/Makefile
>>>>> index 7bbd2f413b3e..53d3c92ae22e 100644
>>>>> --- a/security/landlock/Makefile
>>>>> +++ b/security/landlock/Makefile
>>>>> @@ -2,3 +2,5 @@ obj-$(CONFIG_SECURITY_LANDLOCK) := landlock.o
>>>>>
>>>>>     landlock-y := setup.o syscalls.o object.o ruleset.o \
>>>>>     	cred.o ptrace.o fs.o
>>>>> +
>>>>> +landlock-$(CONFIG_INET) += net.o
>>>>> \ No newline at end of file
>>>>> diff --git a/security/landlock/net.c b/security/landlock/net.c
>>>>> new file mode 100644
>>>>> index 000000000000..39e8a156a1f4
>>>>> --- /dev/null
>>>>> +++ b/security/landlock/net.c
>>>>> @@ -0,0 +1,164 @@
>>>>> +// SPDX-License-Identifier: GPL-2.0-only
>>>>> +/*
>>>>> + * Landlock LSM - Network management and hooks
>>>>> + *
>>>>> + * Copyright © 2022 Huawei Tech. Co., Ltd.
>>>>> + * Copyright © 2022 Microsoft Corporation
>>>>> + */
>>>>> +
>>>>> +#include <linux/in.h>
>>>>> +#include <linux/net.h>
>>>>> +#include <linux/socket.h>
>>>>> +#include <net/ipv6.h>
>>>>> +
>>>>> +#include "common.h"
>>>>> +#include "cred.h"
>>>>> +#include "limits.h"
>>>>> +#include "net.h"
>>>>> +#include "ruleset.h"
>>>>> +
>>>>> +int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
>>>>> +			     const u16 port, access_mask_t access_rights)
>>>>> +{
>>>>> +	int err;
>>>>> +	const struct landlock_id id = {
>>>>> +		.key.data = port,
>>>>> +		.type = LANDLOCK_KEY_NET_PORT,
>>>>> +	};
>>>>> +	BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data));
>>>>> +
>>>>> +	/* Transforms relative access rights to absolute ones. */
>>>>> +	access_rights |= LANDLOCK_MASK_ACCESS_NET &
>>>>> +			 ~landlock_get_net_access_mask(ruleset, 0);
>>>>> +
>>>>> +	mutex_lock(&ruleset->lock);
>>>>> +	err = landlock_insert_rule(ruleset, id, access_rights);
>>>>> +	mutex_unlock(&ruleset->lock);
>>>>> +
>>>>> +	return err;
>>>>> +}
>>>>> +
>>>>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>>>>> +			       u16 port, access_mask_t access_request)
>>>>> +{
>>>>> +	bool allowed = false;
>>>>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>>>>> +	const struct landlock_rule *rule;
>>>>> +	access_mask_t handled_access;
>>>>> +	const struct landlock_id id = {
>>>>> +		.key.data = port,
>>>>> +		.type = LANDLOCK_KEY_NET_PORT,
>>>>> +	};
>>>>> +
>>>>> +	if (WARN_ON_ONCE(!domain))
>>>>> +		return 0;
>>>>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>>>>> +		return -EACCES;
>>>>> +
>>>>> +	rule = landlock_find_rule(domain, id);
>>>>> +	handled_access = init_layer_masks(domain, access_request, &layer_masks,
>>>>> +					  LANDLOCK_KEY_NET_PORT);
>>>>> +	allowed = unmask_layers(rule, handled_access, &layer_masks,
>>>>> +				ARRAY_SIZE(layer_masks));
>>>>> +
>>>>> +	return allowed ? 0 : -EACCES;
>>>>> +}
>>>>> +
>>>>> +static u16 get_port(const struct sockaddr *const address)
>>>>
>>>> get_port() should return a __be16 type. This enables to avoid converting
>>>> port when checking a rule.
>>>
>>>      In this case a user must do a coverting port into __be16:
>>>
>>>      struct landlock_net_service_attr net_service = {
>>>                    .allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>>>
>>>                    .port = htons(sock_port),
>>>            };
>>>     I think that a user should not think about this conversion cause it
>>> makes UAPI more complex to use. Lets do this under kernel's hood and let
>>> it as it is now -> u16 port.
>>>
>>> What do you think?
>>
>> BE and LE conversions may be error prone without strong typing, but the
>> current Linux network UAPI uses this convention (see related syscalls),
>> so developers already use htons() in their applications. I think it is
>> less hazardous to use the same convention. It would be nice to have the
>> point of view of network and API folks though.
> 
>     Ok. Thanks. Let ports be in BE format like in network packets.
> 
>     What should a selftest with port conversion be like?
> 
>     1. Set a port with a Landlock rule with no conversion. get an error
> wit bind/connect actions.
>     2. Convert a port with htons(sock_port). get no error.
> 
>     What do you think?

Right, you can do both on a LE architecture (that must be checked in the 
test or it should be skipped), test with a port value that has different 
representation in LE and BE.



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