[PATCH v9 05/12] landlock: Move and rename umask_layers() and init_layer_masks()

Mickaël Salaün mic at digikod.net
Fri Feb 10 17:37:53 UTC 2023


On 16/01/2023 09:58, Konstantin Meskhidze wrote:
> This patch renames and moves unmask_layers() and init_layer_masks()
> helpers to ruleset.c to share them with Landlock network implementation
> in following commits.
> 
> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze at huawei.com>
> ---
> 
> Changes since v8:
> * Refactors commit message.
> * Adds "landlock_" prefix for moved helpers.
> 
> Changes since v7:
> * Refactors commit message.
> 
> Changes since v6:
> * Moves get_handled_accesses() helper from ruleset.c back to fs.c,
>    cause it's not used in coming network commits.
> 
> Changes since v5:
> * Splits commit.
> * Moves init_layer_masks() and get_handled_accesses() helpers
> to ruleset.c and makes then non-static.
> * Formats code with clang-format-14.
> 
> ---

[...]

> diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
> index 3e1cffda128e..22590cac3d56 100644
> --- a/security/landlock/ruleset.c
> +++ b/security/landlock/ruleset.c
> @@ -572,3 +572,101 @@ landlock_find_rule(const struct landlock_ruleset *const ruleset,
>   	}
>   	return NULL;
>   }
> +
> +/*
> + * @layer_masks is read and may be updated according to the access request and
> + * the matching rule.
> + *
> + * Returns true if the request is allowed (i.e. relevant layer masks for the
> + * request are empty).
> + */
> +bool landlock_unmask_layers(
> +	const struct landlock_rule *const rule,
> +	const access_mask_t access_request,
> +	layer_mask_t (*const layer_masks)[LANDLOCK_NUM_ACCESS_FS])
> +{
> +	size_t layer_level;
> +
> +	if (!access_request || !layer_masks)
> +		return true;
> +	if (!rule)
> +		return false;
> +
> +	/*
> +	 * An access is granted if, for each policy layer, at least one rule
> +	 * encountered on the pathwalk grants the requested access,
> +	 * regardless of its position in the layer stack.  We must then check
> +	 * the remaining layers for each inode, from the first added layer to
> +	 * the last one.  When there is multiple requested accesses, for each
> +	 * policy layer, the full set of requested accesses may not be granted
> +	 * by only one rule, but by the union (binary OR) of multiple rules.
> +	 * E.g. /a/b <execute> + /a <read> => /a/b <execute + read>
> +	 */
> +	for (layer_level = 0; layer_level < rule->num_layers; layer_level++) {
> +		const struct landlock_layer *const layer =
> +			&rule->layers[layer_level];
> +		const layer_mask_t layer_bit = BIT_ULL(layer->level - 1);
> +		const unsigned long access_req = access_request;
> +		unsigned long access_bit;
> +		bool is_empty;
> +
> +		/*
> +		 * Records in @layer_masks which layer grants access to each
> +		 * requested access.
> +		 */
> +		is_empty = true;
> +		for_each_set_bit(access_bit, &access_req,
> +				 ARRAY_SIZE(*layer_masks)) {
> +			if (layer->access & BIT_ULL(access_bit))
> +				(*layer_masks)[access_bit] &= ~layer_bit;
> +			is_empty = is_empty && !(*layer_masks)[access_bit];
> +		}
> +		if (is_empty)
> +			return true;
> +	}
> +	return false;
> +}
> +
> +/*

Please keep the original "/**"


> + * init_layer_masks - Initialize layer masks from an access request
> + *
> + * Populates @layer_masks such that for each access right in @access_request,
> + * the bits for all the layers are set where this access right is handled.
> + *
> + * @domain: The domain that defines the current restrictions.
> + * @access_request: The requested access rights to check.
> + * @layer_masks: The layer masks to populate.
> + *
> + * Returns: An access mask where each access right bit is set which is handled
> + * in any of the active layers in @domain.
> + */



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