[PATCH v10 11/13] selftests/landlock: Add 10 new test suites dedicated to network

Konstantin Meskhidze (A) konstantin.meskhidze at huawei.com
Fri Apr 21 10:02:47 UTC 2023



4/16/2023 7:13 PM, Mickaël Salaün пишет:
> First batch of the tests review:
> 
> On 23/03/2023 09:52, Konstantin Meskhidze wrote:
>> These test suites try to check edge cases for TCP sockets
>> bind() and connect() actions.
>> 
>> socket:
>> * bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>> * connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
>> * bind_afunspec: Tests with non-landlocked/landlocked restrictions
>> for bind action with AF_UNSPEC socket family.
>> * connect_afunspec: Tests with non-landlocked/landlocked restrictions
>> for connect action with AF_UNSPEC socket family.
>> * ruleset_overlap: Tests with overlapping rules for one port.
>> * ruleset_expanding: Tests with expanding rulesets in which rules are
>> gradually added one by one, restricting sockets' connections.
>> * inval: Tests with invalid user space supplied data:
>>      - out of range ruleset attribute;
>>      - unhandled allowed access;
>>      - zero port value;
>>      - zero access value;
>>      - legitimate access values;
>> * bind_connect_inval_addrlen: Tests with invalid address length.
>> * inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
>> and with port values more than U16_MAX.
>> 
>> layout1:
>> * with_net: Tests with network bind() socket action within
>> filesystem directory access test.
>> 
>> Test coverage for security/landlock is 94.5% of 945 lines according
>> to gcc/gcov-11.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze at huawei.com>
>> ---
>> 
>> Changes since v9:
>> * Fixes mixing code declaration and code.
>> * Refactors FIXTURE_TEARDOWN() with clang-format.
>> * Replaces struct _fixture_variant_socket with
>> FIXTURE_VARIANT(socket).
> 
> I was pretty sure clang-format and checkpatch.pl were agree with
> FIXTURE_VARIANT(), but that was not the case. You'll need to get back to
> struct _fixture_variant_socket to pass both these checks, and also the
> "/* struct _fixture_variant_socket */" comments.
> 
   Ok. I will refator this part. Thanks.
> 
>> * Deletes useless condition if (variant->is_sandboxed)
>> in multiple locations.
>> * Deletes zero_size argument in bind_variant() and
>> connect_variant().
>> * Adds tests for port values exceeding U16_MAX.
>> 
>> Changes since v8:
>> * Adds is_sandboxed const for FIXTURE_VARIANT(socket).
>> * Refactors AF_UNSPEC tests.
>> * Adds address length checking tests.
>> * Convert ports in all tests to __be16.
>> * Adds invalid port values tests.
>> * Minor fixes.
>> 
>> Changes since v7:
>> * Squashes all selftest commits.
>> * Adds fs test with network bind() socket action.
>> * Minor fixes.
>> 
>> ---
>>   tools/testing/selftests/landlock/config     |    4 +
>>   tools/testing/selftests/landlock/fs_test.c  |   64 +
>>   tools/testing/selftests/landlock/net_test.c | 1176 +++++++++++++++++++
>>   3 files changed, 1244 insertions(+)
>>   create mode 100644 tools/testing/selftests/landlock/net_test.c
>> 
>> diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
>> index 0f0a65287bac..71f7e9a8a64c 100644
>> --- a/tools/testing/selftests/landlock/config
>> +++ b/tools/testing/selftests/landlock/config
>> @@ -1,3 +1,7 @@
>> +CONFIG_INET=y
>> +CONFIG_IPV6=y
>> +CONFIG_NET=y
>> +CONFIG_NET_NS=y
>>   CONFIG_OVERLAY_FS=y
>>   CONFIG_SECURITY_LANDLOCK=y
>>   CONFIG_SECURITY_PATH=y
>> diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
>> index b762b5419a89..9dfbef276e4e 100644
>> --- a/tools/testing/selftests/landlock/fs_test.c
>> +++ b/tools/testing/selftests/landlock/fs_test.c
>> @@ -8,8 +8,10 @@
>>    */
>> 
>>   #define _GNU_SOURCE
>> +#include <arpa/inet.h>
>>   #include <fcntl.h>
>>   #include <linux/landlock.h>
>> +#include <netinet/in.h>
>>   #include <sched.h>
>>   #include <stdio.h>
>>   #include <string.h>
>> @@ -17,6 +19,7 @@
>>   #include <sys/mount.h>
>>   #include <sys/prctl.h>
>>   #include <sys/sendfile.h>
>> +#include <sys/socket.h>
>>   #include <sys/stat.h>
>>   #include <sys/sysmacros.h>
>>   #include <unistd.h>
>> @@ -4413,4 +4416,65 @@ TEST_F_FORK(layout2_overlay, same_content_different_file)
>>   	}
>>   }
>> 
>> +#define IP_ADDRESS "127.0.0.1"
>> +
>> +TEST_F_FORK(layout1, with_net)
>> +{
>> +	const struct rule rules[] = {
>> +		{
>> +			.path = dir_s1d2,
>> +			.access = ACCESS_RO,
>> +		},
>> +		{},
>> +	};
>> +	int sockfd;
>> +	int sock_port = 15000;
>> +	struct sockaddr_in addr4;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_net = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = sock_port,
>> +	};
>> +
>> +	addr4.sin_family = AF_INET;
>> +	addr4.sin_port = htons(sock_port);
>> +	addr4.sin_addr.s_addr = inet_addr(IP_ADDRESS);
>> +	memset(&addr4.sin_zero, '\0', 8);
>> +
>> +	/* Creates ruleset for network access. */
>> +	const int ruleset_fd_net = landlock_create_ruleset(
>> +		&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
>> +	ASSERT_LE(0, ruleset_fd_net);
>> +
>> +	/* Adds a network rule. */
>> +	ASSERT_EQ(0,
>> +		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
>> +				    &net_service, 0));
>> +
>> +	enforce_ruleset(_metadata, ruleset_fd_net);
>> +	ASSERT_EQ(0, close(ruleset_fd_net));
>> +
>> +	const int ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
>> +	ASSERT_LE(0, ruleset_fd);
>> +	enforce_ruleset(_metadata, ruleset_fd);
>> +	ASSERT_EQ(0, close(ruleset_fd));
>> +
>> +	/* Tests on a directory with the network rule loaded. */
>> +	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
>> +	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
>> +
>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port 15000. */
>> +	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +}
>> +
>>   TEST_HARNESS_MAIN
>> diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
>> new file mode 100644
>> index 000000000000..d15a93c5b2c3
>> --- /dev/null
>> +++ b/tools/testing/selftests/landlock/net_test.c
>> @@ -0,0 +1,1176 @@
>> +// SPDX-License-Identifier: GPL-2.0-only
>> +/*
>> + * Landlock tests - Network
>> + *
>> + * Copyright (C) 2022 Huawei Tech. Co., Ltd.
>> + */
>> +
>> +#define _GNU_SOURCE
>> +#include <arpa/inet.h>
>> +#include <errno.h>
>> +#include <fcntl.h>
>> +#include <linux/landlock.h>
>> +#include <linux/in.h>
>> +#include <sched.h>
>> +#include <stdint.h>
>> +#include <string.h>
>> +#include <sys/prctl.h>
>> +#include <sys/socket.h>
>> +
>> +#include "common.h"
>> +
>> +#define MAX_SOCKET_NUM 10
> 
> You can define all other constants with either "const short" or const
> char ...[]" instead of "#define" (and use lower case).
> 
   Thanks for the tip.
> 
>> +
>> +#define SOCK_PORT_START 3470
>> +#define SOCK_PORT_ADD 10
>> +
>> +#define IP_ADDRESS_IPV4 "127.0.0.1"
> 
> const char loopback_ipv4[] = "127.0.0.1";
> 
   Ok.
> 
>> +#define IP_ADDRESS_IPV6 "::1"
>> +#define SOCK_PORT 15000
>> +
>> +/* Number pending connections queue to be hold. */
>> +#define BACKLOG 10
>> +
>> +const struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };
> 
> There is no need for this variable to be global.

   Ok. Thanks.
> 
> 
>> +
>> +/* Invalid attribute, out of landlock network access range. */
>> +#define LANDLOCK_INVAL_ATTR 7
>> +
>> +FIXTURE(socket)
>> +{
>> +	uint port[MAX_SOCKET_NUM];
>> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
>> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
>> +};
>> +
>> +FIXTURE_VARIANT(socket)
>> +{
>> +	const bool is_ipv4;
>> +	const bool is_sandboxed;
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv4) {
>> +	/* clang-format on */
>> +	.is_ipv4 = true,
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv4_sandboxed) {
>> +	/* clang-format on */
>> +	.is_ipv4 = true,
>> +	.is_sandboxed = true,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv6) {
>> +	/* clang-format on */
>> +	.is_ipv4 = false,
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket, ipv6_sandboxed) {
>> +	/* clang-format on */
>> +	.is_ipv4 = false,
>> +	.is_sandboxed = true,
>> +};
>> +
>> +static int create_socket_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +				 const int type)
> 
> socket_variant() would be more consistent with other names.

   Sorry. What do mean ".. other names" ???
> 
> 
>> +{
>> +	if (variant->is_ipv4)
>> +		return socket(AF_INET, type | SOCK_CLOEXEC, 0);
>> +	else
>> +		return socket(AF_INET6, type | SOCK_CLOEXEC, 0);
>> +}
>> +
>> +static int bind_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +			const int sockfd,
>> +			const struct _test_data_socket *const self,
>> +			const size_t index)
>> +{
>> +	if (variant->is_ipv4)
>> +		return bind(sockfd, &self->addr4[index],
>> +			    sizeof(self->addr4[index]));
>> +	else
>> +		return bind(sockfd, &self->addr6[index],
>> +			    sizeof(self->addr6[index]));
>> +}
>> +
>> +static int connect_variant(const FIXTURE_VARIANT(socket) * const variant,
>> +			   const int sockfd,
>> +			   const struct _test_data_socket *const self,
>> +			   const size_t index)
>> +{
>> +	if (variant->is_ipv4)
>> +		return connect(sockfd, &self->addr4[index],
>> +			       sizeof(self->addr4[index]));
>> +	else
>> +		return connect(sockfd, &self->addr6[index],
>> +			       sizeof(self->addr6[index]));
>> +}
>> +
>> +FIXTURE_SETUP(socket)
>> +{
>> +	int i;
>> +
>> +	/* Creates IPv4 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr4[i].sin_family = AF_INET;
>> +		self->addr4[i].sin_port = htons(self->port[i]);
>> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
>> +	}
>> +
>> +	/* Creates IPv6 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr6[i].sin6_family = AF_INET6;
>> +		self->addr6[i].sin6_port = htons(self->port[i]);
>> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
>> +			  &(self->addr6[i].sin6_addr));
>> +	}
>> +
>> +	set_cap(_metadata, CAP_SYS_ADMIN);
>> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
>> +	ASSERT_EQ(0, system("ip link set dev lo up"));
>> +	clear_cap(_metadata, CAP_SYS_ADMIN);
>> +};
>> +
>> +FIXTURE_TEARDOWN(socket)
>> +{
>> +}
>> +
>> +FIXTURE(socket_standalone)
>> +{
>> +	uint port[MAX_SOCKET_NUM];
>> +	struct sockaddr_in addr4[MAX_SOCKET_NUM];
>> +	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
>> +};
> 
> I think it would be better to remove the socket_standalone fixture and
> replace it with the socket one, by replacing the "is_ipv4" field with a
> "domain" field containing either AF_INET, AF_INET6 or AF_UNSPEC, and
> adapting the related variant helpers. It would require to add exceptions
> for AF_UNSPEC related operations (e.g. INADDR_ANY), but it should be
> easier to follow than the current approach. Care must be taken to not
> loose the current AF_UNSPEC specific tests which are good.
> 
   Got it. Will be refactored.
> 
>> +
>> +FIXTURE_VARIANT(socket_standalone)
>> +{
>> +	const bool is_sandboxed;
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket_standalone, none_sandboxed) {
>> +	/* clang-format on */
>> +	.is_sandboxed = false,
>> +};
>> +
>> +/* clang-format off */
>> +FIXTURE_VARIANT_ADD(socket_standalone, sandboxed) {
>> +	/* clang-format on */
>> +	.is_sandboxed = true,
>> +};
>> +
>> +FIXTURE_SETUP(socket_standalone)
>> +{
>> +	int i;
>> +
>> +	/* Creates IPv4 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr4[i].sin_family = AF_INET;
>> +		self->addr4[i].sin_port = htons(self->port[i]);
>> +		self->addr4[i].sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +		memset(&(self->addr4[i].sin_zero), '\0', 8);
>> +	}
>> +
>> +	/* Creates IPv6 socket addresses. */
>> +	for (i = 0; i < MAX_SOCKET_NUM; i++) {
>> +		self->port[i] = SOCK_PORT_START + SOCK_PORT_ADD * i;
>> +		self->addr6[i].sin6_family = AF_INET6;
>> +		self->addr6[i].sin6_port = htons(self->port[i]);
>> +		inet_pton(AF_INET6, IP_ADDRESS_IPV6,
>> +			  &(self->addr6[i].sin6_addr));
>> +	}
>> +
>> +	set_cap(_metadata, CAP_SYS_ADMIN);
>> +	ASSERT_EQ(0, unshare(CLONE_NEWNET));
>> +	ASSERT_EQ(0, system("ip link set dev lo up"));
>> +	clear_cap(_metadata, CAP_SYS_ADMIN);
>> +};
>> +
>> +FIXTURE_TEARDOWN(socket_standalone)
>> +{
>> +}
>> +
>> +TEST_F_FORK(socket, bind)
>> +{
>> +	int sockfd;
>> +
> 
> No need for this empty line, and you can include the other int variable
> in the same declaration.

   Ok.
> 
> 
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
> 
> Instead of net_service_1, it would be more readable to rename similar
> variables to what they do: tcp_bind_connect, tcp_connect, tcp_denied.
> Ditto for other net_service_* names.

   Yep. that makes sense. Thanks for the tip.
> 
> 
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[0],
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[1],
>> +	};
>> +	struct landlock_net_service_attr net_service_3 = {
>> +		.allowed_access = 0,
>> +		.port = self->port[2],
>> +	};
>> +	int ruleset_fd, ret;
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
>> +						     sizeof(ruleset_attr), 0);
>> +		ASSERT_LE(0, ruleset_fd);
>> +
>> +		/*
>> +		 * Allows connect and bind operations to the port[0]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +		/*
>> +		 * Allows connect and deny bind operations to the port[1]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +		/*
>> +		 * Empty allowed_access (i.e. deny rules) are ignored in
>> +		 * network actions for port[2] socket.
>> +		 */
>> +		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
>> +						LANDLOCK_RULE_NET_SERVICE,
>> +						&net_service_3, 0));
>> +		ASSERT_EQ(ENOMSG, errno);
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd);
>> +	}
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[0]. */
>> +	ret = bind_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[1]. */
>> +	ret = bind_variant(variant, sockfd, self, 1);
>> +	if (variant->is_sandboxed) {
>> +		ASSERT_EQ(-1, ret);
>> +		ASSERT_EQ(EACCES, errno);
>> +	} else {
>> +		ASSERT_EQ(0, ret);
>> +	}
>> +
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +	/* Binds a socket to port[2]. */
>> +	ret = bind_variant(variant, sockfd, self, 2);
>> +	if (variant->is_sandboxed) {
>> +		ASSERT_EQ(-1, ret);
>> +		ASSERT_EQ(EACCES, errno);
>> +	} else {
>> +		ASSERT_EQ(0, ret);
>> +	}
>> +}
>> +
>> +TEST_F_FORK(socket, connect)
>> +{
>> +	int new_fd;
> 
> accept_fd would be more appropriate.
> 
   Got it.
> 
>> +	int sockfd_1, sockfd_2;
>> +	pid_t child_1, child_2;
>> +	int status;
>> +	int ruleset_fd, ret;
> 
> Please group similar type declarations for all these tests.

   Will be done.
> 
> 
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +		.port = self->port[0],
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +		.port = self->port[1],
>> +	};
> 
> Why not the same tcp_deny rule as for the bind test?

   I will change services' names to more appropriate ones.
> 
> 
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
>> +						     sizeof(ruleset_attr), 0);
>> +		ASSERT_LE(0, ruleset_fd);
>> +
>> +		/*
>> +		 * Allows connect and bind operations to the port[0]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +		/*
>> +		 * Allows connect and deny bind operations to the port[1]
>> +		 * socket.
>> +		 */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd);
>> +	}
>> +
>> +	/* Creates a server socket 1. */
>> +	sockfd_1 = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd_1);
>> +
>> +	/* Binds the socket 1 to address with port[0]. */
>> +	ret = bind_variant(variant, sockfd_1, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes listening socket 1. */
>> +	ret = listen(sockfd_1, BACKLOG);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	child_1 = fork();
>> +	ASSERT_LE(0, child_1);
>> +	if (child_1 == 0) {
>> +		int child_sockfd, ret;
>> +
>> +		/* Closes listening socket for the child. */
>> +		ASSERT_EQ(0, close(sockfd_1));
>> +		/* Creates a stream client socket. */
>> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +		ASSERT_LE(0, child_sockfd);
>> +
>> +		/* Makes connection to the listening socket with port[0]. */
>> +		ret = connect_variant(variant, child_sockfd, self, 0);
>> +		ASSERT_EQ(0, ret);
>> +
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +	/* Accepts connection from the child 1. */
>> +	new_fd = accept(sockfd_1, NULL, 0);
>> +	ASSERT_LE(0, new_fd);
>> +
>> +	/* Closes connection. */
>> +	ASSERT_EQ(0, close(new_fd));
>> +
>> +	/* Closes listening socket 1 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd_1));
>> +
>> +	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +
>> +	/* Creates a server socket 2. */
>> +	sockfd_2 = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd_2);
>> +
>> +	/* Binds the socket 2 to address with port[1]. */
>> +	ret = bind_variant(variant, sockfd_2, self, 1);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes listening socket 2. */
>> +	ret = listen(sockfd_2, BACKLOG);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	child_2 = fork();
>> +	ASSERT_LE(0, child_2);
>> +	if (child_2 == 0) {
>> +		int child_sockfd, ret;
>> +
>> +		/* Closes listening socket for the child. */
>> +		ASSERT_EQ(0, close(sockfd_2));
>> +		/* Creates a stream client socket. */
>> +		child_sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +		ASSERT_LE(0, child_sockfd);
>> +
>> +		/* Makes connection to the listening socket with port[1]. */
>> +		ret = connect_variant(variant, child_sockfd, self, 1);
>> +		if (variant->is_sandboxed) {
>> +			ASSERT_EQ(-1, ret);
>> +			ASSERT_EQ(EACCES, errno);
>> +		} else {
>> +			ASSERT_EQ(0, ret);
>> +		}
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +
>> +	if (!variant->is_sandboxed) {
>> +		/* Accepts connection from the child 2. */
>> +		new_fd = accept(sockfd_1, NULL, 0);
>> +		ASSERT_LE(0, new_fd);
>> +
>> +		/* Closes connection. */
>> +		ASSERT_EQ(0, close(new_fd));
>> +	}
>> +
>> +	/* Closes listening socket 2 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd_2));
>> +
>> +	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +}
>> +
>> +TEST_F_FORK(socket_standalone, bind_afunspec)
> 
> This should then be part of the TEST_F_FORK(socket, bind) test.

   Got it.
> 
> 
>> +{
>> +	int sockfd_unspec;
>> +	struct sockaddr_in addr4_unspec;
>> +	int ruleset_fd_net, ret;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_net = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = SOCK_PORT,
>> +	};
>> +
>> +	addr4_unspec.sin_family = AF_UNSPEC;
>> +	addr4_unspec.sin_port = htons(SOCK_PORT);
>> +	addr4_unspec.sin_addr.s_addr = htonl(INADDR_ANY);
>> +	memset(&addr4_unspec.sin_zero, '\0', 8);
>> +
>> +	if (variant->is_sandboxed) {
>> +		/* Creates ruleset for network access. */
>> +		ruleset_fd_net = landlock_create_ruleset(
>> +			&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
>> +		ASSERT_LE(0, ruleset_fd_net);
>> +
>> +		/* Adds a network rule. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service, 0));
>> +
>> +		enforce_ruleset(_metadata, ruleset_fd_net);
>> +		ASSERT_EQ(0, close(ruleset_fd_net));
>> +	}
>> +
>> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd_unspec);
>> +
>> +	/* Binds a socket to port SOCK_PORT with INADDR_ANY address. */
>> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd_unspec));
>> +
>> +	/* Changes to a specific address. */
>> +	addr4_unspec.sin_addr.s_addr = inet_addr(IP_ADDRESS_IPV4);
>> +
>> +	sockfd_unspec = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
>> +	ASSERT_LE(0, sockfd_unspec);
>> +
>> +	/* Binds a socket to port SOCK_PORT with the specific address. */
>> +	ret = bind(sockfd_unspec, &addr4_unspec, sizeof(addr4_unspec));
>> +	ASSERT_EQ(-1, ret);
>> +	ASSERT_EQ(EAFNOSUPPORT, errno);
>> +
>> +	/* Closes bounded socket. */
>> +	ASSERT_EQ(0, close(sockfd_unspec));
>> +}
>> +
>> +TEST_F_FORK(socket, connect_afunspec)
>> +{
>> +	int sockfd;
>> +	pid_t child;
>> +	int status;
>> +	int ruleset_fd_1, ruleset_fd_2;
>> +	int ret;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_1 = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	struct landlock_ruleset_attr ruleset_attr_2 = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_2 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd_1 = landlock_create_ruleset(
>> +			&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
>> +		ASSERT_LE(0, ruleset_fd_1);
>> +
>> +		/* Allows bind operations to the port[0] socket. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_1, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd_1);
>> +	}
>> +
>> +	/* Creates a server socket 1. */
>> +	sockfd = create_socket_variant(variant, SOCK_STREAM);
>> +	ASSERT_LE(0, sockfd);
>> +
>> +	/* Binds the socket 1 to address with port[0]. */
>> +	ret = bind_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Makes connection to socket with port[0]. */
>> +	ret = connect_variant(variant, sockfd, self, 0);
>> +	ASSERT_EQ(0, ret);
>> +
>> +	if (variant->is_sandboxed) {
>> +		ruleset_fd_2 = landlock_create_ruleset(
>> +			&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
>> +		ASSERT_LE(0, ruleset_fd_2);
>> +
>> +		/* Allows connect and bind operations to the port[0] socket. */
>> +		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2,
>> +					       LANDLOCK_RULE_NET_SERVICE,
>> +					       &net_service_2, 0));
>> +
>> +		/* Enforces the ruleset. */
>> +		enforce_ruleset(_metadata, ruleset_fd_2);
>> +	}
>> +
>> +	child = fork();
>> +	ASSERT_LE(0, child);
>> +	if (child == 0) {
>> +		int ret;
>> +
>> +		/* Child tries to disconnect already connected socket. */
>> +		ret = connect(sockfd, (struct sockaddr *)&addr_unspec,
>> +			      sizeof(addr_unspec));
>> +		ASSERT_EQ(0, ret);
>> +
>> +		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
>> +		return;
>> +	}
>> +	/* Closes listening socket 1 for the parent. */
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	ASSERT_EQ(child, waitpid(child, &status, 0));
>> +	ASSERT_EQ(1, WIFEXITED(status));
>> +	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
>> +}
>> +
>> +TEST_F_FORK(socket, ruleset_overlap)
>> +{
>> +	int sockfd;
>> +	int one = 1;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
> 
> Please don't add these extra line breaks for variable declarations.
> 
> All declarations should also be at the begening of the function, not
> interleaved with code (cf. the following tests).

   Got it. Thanks.
> 
> 
>> +	struct landlock_net_service_attr net_service_2 = {
> 
> Dittor for variable names.

   Yep. Will be changed.
> 
> 
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +
>> +		.port = self->port[0],
>> +	};
>> +
>> +	int ruleset_fd =
>> +		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
>> +	ASSERT_LE(0, ruleset_fd);
> 
> 
> I'll review the skipped tests with a following email.

   Ok. Thank you.
> 
> [...]
> 
> 
> 
>> +TEST_F_FORK(socket, inval_port_format)
>> +{
>> +	int sockfd;
>> +	int ruleset_fd, ret;
>> +	struct sockaddr_in addr4;
>> +	int one = 1;
>> +	bool little_endian = false;
>> +	unsigned int i = 1;
>> +
>> +	struct landlock_ruleset_attr ruleset_attr = {
>> +		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
>> +				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
>> +	};
>> +
> 
> Please remove these line breaks.

   Ok.
> 
> 
>> +	struct landlock_net_service_attr net_service_1 = {
>> +		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
>> +		/* Wrong port format. */
>> +		.port = htons(self->port[0]),
>> +	};
>> +
> 
> [...]
> 
>> +
>> +	/* Closes the connection*/
>> +	ASSERT_EQ(0, close(sockfd));
>> +
>> +	addr4.sin_family = AF_INET;
>> +	addr4.sin_port = htons(UINT16_MAX);
>> +	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
>> +	memset(&addr4.sin_zero, '\0', 8);
>> +
>> +	/* Creates a socket. */
>> +	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
> 
> Why not create_socket_variant()? Same question for all direct socket()
> calls.

   I thought it would be easier to add such specific tests than changing
   create_socket_variant(), cause its needs to add more variabless in 
FIXTURE_VARIANT(socket) and makes tests' logic more tricky.
> 
> 
>> +	ASSERT_LE(0, sockfd);
>> +	/* Allows to reuse of local address. */
>> +	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
>> +				sizeof(one)));
>> +
>> +	/* Binds the socket to UINT16_MAX. */
>> +	ret = bind(sockfd, &addr4, sizeof(addr4));
>> +	ASSERT_EQ(0, ret);
>> +
>> +	/* Closes the connection*/
>> +	ASSERT_EQ(0, close(sockfd));
>> +}
>> +TEST_HARNESS_MAIN
>> --
>> 2.25.1
>> 
> .



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