[PATCH v8 03/12] landlock: Refactor merge/inherit_ruleset functions

Konstantin Meskhidze (A) konstantin.meskhidze at huawei.com
Mon Nov 28 03:07:41 UTC 2022



11/17/2022 9:41 PM, Mickaël Salaün пишет:
> 
> On 21/10/2022 17:26, Konstantin Meskhidze wrote:
>> Refactors merge_ruleset() and inherit_ruleset() functions to support
> 
> Refactor…

   Ok. Thanks.
> 
>> new rule types. This patch adds merge_tree() and inherit_tree()
>> helpers.
> 
>> Each has key_type argument to choose a particular rb_tree
> 
> They use a specific ruleset's red-black tree according to a key type
> argument.

   Got it.
> 
>> structure in a ruleset.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze at huawei.com>
>> ---
>> 
>> Changes since v7:
>> * Adds missed lockdep_assert_held it inherit_tree() and merge_tree().
>> * Fixes comment.
>> 
>> Changes since v6:
>> * Refactors merge_ruleset() and inherit_ruleset() functions to support
>>    new rule types.
>> * Renames tree_merge() to merge_tree() (and reorder arguments), and
>>    tree_copy() to inherit_tree().
>> 
>> Changes since v5:
>> * Refactors some logic errors.
>> * Formats code with clang-format-14.
>> 
>> Changes since v4:
>> * None
>> 
>> ---
>>   security/landlock/ruleset.c | 108 ++++++++++++++++++++++++------------
>>   1 file changed, 73 insertions(+), 35 deletions(-)
>> 
>> diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
>> index 41de17d1869e..961ffe0c709e 100644
>> --- a/security/landlock/ruleset.c
>> +++ b/security/landlock/ruleset.c
>> @@ -302,36 +302,22 @@ static void put_hierarchy(struct landlock_hierarchy *hierarchy)
>>   	}
>>   }
>> 
>> -static int merge_ruleset(struct landlock_ruleset *const dst,
>> -			 struct landlock_ruleset *const src)
>> +static int merge_tree(struct landlock_ruleset *const dst,
>> +		      struct landlock_ruleset *const src,
>> +		      const enum landlock_key_type key_type)
>>   {
>>   	struct landlock_rule *walker_rule, *next_rule;
>>   	struct rb_root *src_root;
>>   	int err = 0;
>> 
>>   	might_sleep();
>> -	/* Should already be checked by landlock_merge_ruleset() */
>> -	if (WARN_ON_ONCE(!src))
>> -		return 0;
>> -	/* Only merge into a domain. */
>> -	if (WARN_ON_ONCE(!dst || !dst->hierarchy))
>> -		return -EINVAL;
>> +	lockdep_assert_held(&dst->lock);
>> +	lockdep_assert_held(&src->lock);
>> 
>> -	src_root = get_root(src, LANDLOCK_KEY_INODE);
>> +	src_root = get_root(src, key_type);
>>   	if (IS_ERR(src_root))
>>   		return PTR_ERR(src_root);
>> 
>> -	/* Locks @dst first because we are its only owner. */
>> -	mutex_lock(&dst->lock);
>> -	mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
>> -
>> -	/* Stacks the new layer. */
>> -	if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) {
>> -		err = -EINVAL;
>> -		goto out_unlock;
>> -	}
>> -	dst->access_masks[dst->num_layers - 1] = src->access_masks[0];
>> -
>>   	/* Merges the @src tree. */
>>   	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule, src_root,
>>   					     node) {
>> @@ -340,7 +326,7 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
>>   		} };
>>   		const struct landlock_id id = {
>>   			.key = walker_rule->key,
>> -			.type = LANDLOCK_KEY_INODE,
>> +			.type = key_type,
>>   		};
>> 
>>   		if (WARN_ON_ONCE(walker_rule->num_layers != 1))
>> @@ -351,8 +337,39 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
>> 
>>   		err = insert_rule(dst, id, &layers, ARRAY_SIZE(layers));
>>   		if (err)
>> -			goto out_unlock;
>> +			return err;
>> +	}
>> +	return err;
>> +}
>> +
>> +static int merge_ruleset(struct landlock_ruleset *const dst,
>> +			 struct landlock_ruleset *const src)
>> +{
>> +	int err = 0;
>> +
>> +	might_sleep();
>> +	/* Should already be checked by landlock_merge_ruleset() */
>> +	if (WARN_ON_ONCE(!src))
>> +		return 0;
>> +	/* Only merge into a domain. */
>> +	if (WARN_ON_ONCE(!dst || !dst->hierarchy))
>> +		return -EINVAL;
>> +
>> +	/* Locks @dst first because we are its only owner. */
>> +	mutex_lock(&dst->lock);
>> +	mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
>> +
>> +	/* Stacks the new layer. */
>> +	if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) {
>> +		err = -EINVAL;
>> +		goto out_unlock;
>>   	}
>> +	dst->access_masks[dst->num_layers - 1] = src->access_masks[0];
>> +
>> +	/* Merges the @src inode tree. */
>> +	err = merge_tree(dst, src, LANDLOCK_KEY_INODE);
>> +	if (err)
>> +		goto out_unlock;
>> 
>>   out_unlock:
>>   	mutex_unlock(&src->lock);
>> @@ -360,43 +377,64 @@ static int merge_ruleset(struct landlock_ruleset *const dst,
>>   	return err;
>>   }
>> 
>> -static int inherit_ruleset(struct landlock_ruleset *const parent,
>> -			   struct landlock_ruleset *const child)
>> +static int inherit_tree(struct landlock_ruleset *const parent,
>> +			struct landlock_ruleset *const child,
>> +			const enum landlock_key_type key_type)
>>   {
>>   	struct landlock_rule *walker_rule, *next_rule;
>>   	struct rb_root *parent_root;
>>   	int err = 0;
>> 
>>   	might_sleep();
>> -	if (!parent)
>> -		return 0;
>> +	lockdep_assert_held(&parent->lock);
>> +	lockdep_assert_held(&parent->lock);
> 
> lockdep_assert_held(&child->lock);

   My mistake. Thanks.
> .



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