[RFC PATCH 1/2] landlock: TCP network hooks implementation
Konstantin Meskhidze
konstantin.meskhidze at huawei.com
Mon Feb 7 02:35:36 UTC 2022
2/1/2022 3:28 PM, Mickaël Salaün пишет:
>
> On 26/01/2022 15:15, Willem de Bruijn wrote:
>> On Wed, Jan 26, 2022 at 3:06 AM Konstantin Meskhidze
>> <konstantin.meskhidze at huawei.com> wrote:
>>>
>>>
>>>
>>> 1/25/2022 5:17 PM, Willem de Bruijn пишет:
>>>> On Mon, Jan 24, 2022 at 3:02 AM Konstantin Meskhidze
>>>> <konstantin.meskhidze at huawei.com> wrote:
>>>>>
>>>>> Support of socket_bind() and socket_connect() hooks.
>>>>> Current prototype can restrict binding and connecting of TCP
>>>>> types of sockets. Its just basic idea how Landlock could support
>>>>> network confinement.
>>>>>
>>>>> Changes:
>>>>> 1. Access masks array refactored into 1D one and changed
>>>>> to 32 bits. Filesystem masks occupy 16 lower bits and network
>>>>> masks reside in 16 upper bits.
>>>>> 2. Refactor API functions in ruleset.c:
>>>>> 1. Add void *object argument.
>>>>> 2. Add u16 rule_type argument.
>>>>> 3. Use two rb_trees in ruleset structure:
>>>>> 1. root_inode - for filesystem objects
>>>>> 2. root_net_port - for network port objects
>>>>>
>>>>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze at huawei.com>
>>>>
>>>>> +static int hook_socket_connect(struct socket *sock, struct
>>>>> sockaddr *address, int addrlen)
>>>>> +{
>>>>> + short socket_type;
>>>>> + struct sockaddr_in *sockaddr;
>>>>> + u16 port;
>>>>> + const struct landlock_ruleset *const dom =
>>>>> landlock_get_current_domain();
>>>>> +
>>>>> + /* Check if the hook is AF_INET* socket's action */
>>>>> + if ((address->sa_family != AF_INET) && (address->sa_family
>>>>> != AF_INET6))
>>>>> + return 0;
>>>>
>>>> Should this be a check on the socket family (sock->ops->family)
>>>> instead of the address family?
>>>
>>> Actually connect() function checks address family:
>>>
>>> int __inet_stream_connect(... ,struct sockaddr *uaddr ,...) {
>>> ...
>>> if (uaddr) {
>>> if (addr_len < sizeof(uaddr->sa_family))
>>> return -EINVAL;
>>>
>>> if (uaddr->sa_family == AF_UNSPEC) {
>>> err = sk->sk_prot->disconnect(sk, flags);
>>> sock->state = err ? SS_DISCONNECTING :
>>> SS_UNCONNECTED;
>>> goto out;
>>> }
>>> }
>>>
>>> ...
>>> }
>>
>> Right. My question is: is the intent of this feature to be limited to
>> sockets of type AF_INET(6) or to addresses?
>
> This feature should handle all "TCP" sockets/ports, IPv4 or IPv6 or
> unspecified, the same way. What do you suggest to not miss corner cases?
> What are the guarantees about socket types we can trust/rely on?
>
>
>>
>> I would think the first. Then you also want to catch operations on
>> such sockets that may pass a different address family. AF_UNSPEC is
>> the known offender that will effect a state change on AF_INET(6)
>> sockets.
>
> Indeed, Landlock needs to handle this case to avoid bypasses. This must
> be part of the tests.
Agree. I will add into tests a case with AF_UNSPEC.
>
>
>>
>>>>
>>>> It is valid to pass an address with AF_UNSPEC to a PF_INET(6) socket.
>>>> And there are legitimate reasons to want to deny this. Such as passing
>>>> a connection to a unprivileged process and disallow it from disconnect
>>>> and opening a different new connection.
>>>
>>> As far as I know using AF_UNSPEC to unconnect takes effect on
>>> UDP(DATAGRAM) sockets.
>>> To unconnect a UDP socket, we call connect but set the family member of
>>> the socket address structure (sin_family for IPv4 or sin6_family for
>>> IPv6) to AF_UNSPEC. It is the process of calling connect on an already
>>> connected UDP socket that causes the socket to become unconnected.
>>>
>>> This RFC patch just supports TCP connections. I need to check the logic
>>> if AF_UNSPEC provided in connenct() function for TCP(STREAM) sockets.
>>> Does it disconnect already established TCP connection?
>>>
>>> Thank you for noticing about this issue. Need to think through how
>>> to manage it with Landlock network restrictions for both TCP and UDP
>>> sockets.
>>
>> AF_UNSPEC also disconnects TCP.
>>
>>>>
>>>>> +
>>>>> + socket_type = sock->type;
>>>>> + /* Check if it's a TCP socket */
>>>>> + if (socket_type != SOCK_STREAM)
>>>>> + return 0;
>>>>> +
>>>>> + if (!dom)
>>>>> + return 0;
>>>>> +
>>>>> + /* Get port value in host byte order */
>>>>> + sockaddr = (struct sockaddr_in *)address;
>>>>> + port = ntohs(sockaddr->sin_port);
>>>>> +
>>>>> + return check_socket_access(dom, port,
>>>>> LANDLOCK_ACCESS_NET_CONNECT_TCP);
>>>>> +}
>>>> .
> .
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