[PATCH v22 02/12] landlock: Add ruleset and domain management

Jann Horn jannh at google.com
Thu Oct 29 01:05:53 UTC 2020


On Tue, Oct 27, 2020 at 9:04 PM Mickaël Salaün <mic at digikod.net> wrote:
> A Landlock ruleset is mainly a red-black tree with Landlock rules as
> nodes.  This enables quick update and lookup to match a requested access
> e.g., to a file.  A ruleset is usable through a dedicated file
> descriptor (cf. following commit implementing syscalls) which enables a
> process to create and populate a ruleset with new rules.
>
> A domain is a ruleset tied to a set of processes.  This group of rules
> defines the security policy enforced on these processes and their future
> children.  A domain can transition to a new domain which is the
> intersection of all its constraints and those of a ruleset provided by
> the current process.  This modification only impact the current process.
> This means that a process can only gain more constraints (i.e. lose
> accesses) over time.
>
> Cc: James Morris <jmorris at namei.org>
> Cc: Jann Horn <jannh at google.com>
> Cc: Kees Cook <keescook at chromium.org>
> Cc: Serge E. Hallyn <serge at hallyn.com>
> Signed-off-by: Mickaël Salaün <mic at linux.microsoft.com>

Reviewed-by: Jann Horn <jannh at google.com>

with some nits:

[...]
> +static struct landlock_ruleset *create_ruleset(void)
> +{
> +       struct landlock_ruleset *new_ruleset;
> +
> +       new_ruleset = kzalloc(sizeof(*new_ruleset), GFP_KERNEL_ACCOUNT);
> +       if (!new_ruleset)
> +               return ERR_PTR(-ENOMEM);
> +       refcount_set(&new_ruleset->usage, 1);
> +       mutex_init(&new_ruleset->lock);
> +       /*
> +        * root = RB_ROOT

This should probably be done explicitly, even though it's currently a
no-op, in case the implementation of RB_ROOT changes in the future.

> +        * hierarchy = NULL
> +        * nb_rules = 0
> +        * nb_layers = 0
> +        * fs_access_mask = 0
> +        */
> +       return new_ruleset;
> +}
[...]
> +/**
> + * landlock_insert_rule - Insert a rule in a ruleset
> + *
> + * @ruleset: The ruleset to be updated.
> + * @rule: Read-only payload to be inserted (not own by this function).

s/own/owned/

> + * @is_merge: If true, intersects access rights and updates the rule's layers
> + *            (e.g. merge two rulesets), else do a union of access rights and
> + *            keep the rule's layers (e.g. extend a ruleset)
> + *
> + * Assumptions:
> + *
> + * - An inserted rule cannot be removed.
> + * - The underlying kernel object must be held by the caller.
> + */
> +int landlock_insert_rule(struct landlock_ruleset *const ruleset,
> +               struct landlock_rule *const rule, const bool is_merge)
[...]
> +static int merge_ruleset(struct landlock_ruleset *const dst,
> +               struct landlock_ruleset *const src)
> +{
> +       struct landlock_rule *walker_rule, *next_rule;
> +       int err = 0;
> +
> +       might_sleep();
> +       if (!src)
> +               return 0;
> +       /* Only merge into a domain. */
> +       if (WARN_ON_ONCE(!dst || !dst->hierarchy))
> +               return -EFAULT;
> +
> +       mutex_lock(&dst->lock);
> +       mutex_lock_nested(&src->lock, 1);

Maybe add a comment like this above these two lines? "Ruleset locks
are ordered by time of ruleset creation; dst is newer than src."

Also, maybe s/1/SINGLE_DEPTH_NESTING/.


> +       /*
> +        * Makes a new layer, but only increments the number of layers after
> +        * the rules are inserted.
> +        */
> +       if (dst->nb_layers == sizeof(walker_rule->layers) * BITS_PER_BYTE) {
> +               err = -E2BIG;
> +               goto out_unlock;
> +       }
> +       dst->fs_access_mask |= src->fs_access_mask;
> +
> +       /* Merges the @src tree. */
> +       rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
> +                       &src->root, node) {
> +               err = landlock_insert_rule(dst, walker_rule, true);
> +               if (err)
> +                       goto out_unlock;
> +       }
> +       dst->nb_layers++;
> +
> +out_unlock:
> +       mutex_unlock(&src->lock);
> +       mutex_unlock(&dst->lock);
> +       return err;
> +}
[...]
> diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
[...]
> +struct landlock_rule {
> +       /**
> +        * @node: Node in the red-black tree.

s/the red-black tree/the ruleset's red-black tree/

> +        */
> +       struct rb_node node;
> +       /**
> +        * @object: Pointer to identify a kernel object (e.g. an inode).  This
> +        * is used as a key for this ruleset element.  This pointer is set once
> +        * and never modified.  It always point to an allocated object because

s/point/points/

> +        * each rule increment the refcount of there object.

s/increment/increments/
s/there/its/

> +        */
> +       struct landlock_object *object;
> +       /**
> +        * @layers: Bitfield to identify the layers which resulted to @access
> +        * from different consecutive intersections.
> +        */
> +       u64 layers;
> +       /**
> +        * @access: Bitfield of allowed actions on the kernel object.  They are
> +        * relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ).  This
> +        * may be the result of the merged access rights (boolean AND) from
> +        * multiple layers referring to the same object.
> +        */
> +       u32 access;
> +};
> +
> +/**
> + * struct landlock_hierarchy - Node in a ruleset hierarchy
> + */
> +struct landlock_hierarchy {
> +       /**
> +        * @parent: Pointer to the parent node, or NULL if it is a root Lanlock

nit: Landlock

> +        * domain.
> +        */
> +       struct landlock_hierarchy *parent;
> +       /**
> +        * @usage: Number of potential children domains plus their parent
> +        * domain.
> +        */
> +       refcount_t usage;
> +};
> +
> +/**
> + * struct landlock_ruleset - Landlock ruleset
> + *
> + * This data structure must contains unique entries, be updatable, and quick to

s/contains/contain/

> + * match an object.
> + */
> +struct landlock_ruleset {
> +       /**
> +        * @root: Root of a red-black tree containing &struct landlock_rule
> +        * nodes.

Maybe add: "Once the ruleset is installed on a process, this tree is
immutable until @usage reaches zero."

> +        */
> +       struct rb_root root;
> +       /**
> +        * @hierarchy: Enables hierarchy identification even when a parent
> +        * domain vanishes.  This is needed for the ptrace protection.
> +        */
> +       struct landlock_hierarchy *hierarchy;
> +       union {
> +               /**
> +                * @work_free: Enables to free a ruleset within a lockless
> +                * section.  This is only used by
> +                * landlock_put_ruleset_deferred() when @usage reaches zero.
> +                * The fields @lock, @usage, @nb_layers, @nb_rules and
> +                * @fs_access_mask are then unused.
> +                */
> +               struct work_struct work_free;
> +               struct {
> +                       /**
> +                        * @lock: Guards against concurrent modifications of
> +                        * @root, if @usage is greater than zero.
> +                        */
> +                       struct mutex lock;
> +                       /**
> +                        * @usage: Number of processes (i.e. domains) or file
> +                        * descriptors referencing this ruleset.
> +                        */
> +                       refcount_t usage;
> +                       /**
> +                        * @nb_rules: Number of non-overlapping (i.e. not for
> +                        * the same object) rules in this ruleset.
> +                        */
> +                       u32 nb_rules;
> +                       /**
> +                        * @nb_layers: Number of layers which are used in this
> +                        * ruleset.  This enables to check that all the layers
> +                        * allow an access request.  A value of 0 identify a

s/identify/identifies/



> +                        * non-merged ruleset (i.e. not a domain).
> +                        */
> +                       u32 nb_layers;
> +                       /**
> +                        * @fs_access_mask: Contains the subset of filesystem
> +                        * actions which are restricted by a ruleset.  This is
> +                        * used when merging rulesets and for user space
> +                        * backward compatibility (i.e. future-proof).  Set
> +                        * once and never changed for the lifetime of the
> +                        * ruleset.
> +                        */
> +                       u32 fs_access_mask;
> +               };
> +       };
> +};



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