[PATCH v24 07/12] landlock: Support filesystem access-control

Jann Horn jannh at google.com
Sat Nov 21 07:00:00 UTC 2020


On Thu, Nov 12, 2020 at 9:52 PM Mickaël Salaün <mic at digikod.net> wrote:
> Thanks to the Landlock objects and ruleset, it is possible to identify
> inodes according to a process's domain.  To enable an unprivileged
> process to express a file hierarchy, it first needs to open a directory
> (or a file) and pass this file descriptor to the kernel through
> landlock_add_rule(2).  When checking if a file access request is
> allowed, we walk from the requested dentry to the real root, following
> the different mount layers.  The access to each "tagged" inodes are
> collected according to their rule layer level, and ANDed to create
> access to the requested file hierarchy.  This makes possible to identify
> a lot of files without tagging every inodes nor modifying the
> filesystem, while still following the view and understanding the user
> has from the filesystem.
>
> Add a new ARCH_EPHEMERAL_INODES for UML because it currently does not
> keep the same struct inodes for the same inodes whereas these inodes are
> in use.
>
> This commit adds a minimal set of supported filesystem access-control
> which doesn't enable to restrict all file-related actions.  This is the
> result of multiple discussions to minimize the code of Landlock to ease
> review.  Thanks to the Landlock design, extending this access-control
> without breaking user space will not be a problem.  Moreover, seccomp
> filters can be used to restrict the use of syscall families which may
> not be currently handled by Landlock.
>
> Cc: Al Viro <viro at zeniv.linux.org.uk>
> Cc: Anton Ivanov <anton.ivanov at cambridgegreys.com>
> Cc: James Morris <jmorris at namei.org>
> Cc: Jann Horn <jannh at google.com>
> Cc: Jeff Dike <jdike at addtoit.com>
> Cc: Kees Cook <keescook at chromium.org>
> Cc: Richard Weinberger <richard at nod.at>
> Cc: Serge E. Hallyn <serge at hallyn.com>
> Signed-off-by: Mickaël Salaün <mic at linux.microsoft.com>
> ---
>
> Changes since v23:
> * Enforce deterministic interleaved path rules.  To have consistent
>   layered rules, granting access to a path implies that all accesses
>   tied to inodes, from the requested file to the real root, must be
>   checked.  Otherwise, stacked rules may result to overzealous
>   restrictions.  By excluding the ability to add exceptions in the same
>   layer (e.g. /a allowed, /a/b denied, and /a/b/c allowed), we get
>   deterministic interleaved path rules.  This removes an optimization

I don't understand the "deterministic interleaved path rules" part.


What if I have a policy like this?

/home/user READ
/home/user/Downloads READ+WRITE

That's a reasonable policy, right?

If I then try to open /home/user/Downloads/foo in WRITE mode, the loop
will first check against the READ+WRITE rule for /home/user, that
check will pass, and then it will check against the READ rule for /,
which will deny the access, right? That seems bad.


The v22 code ensured that for each layer, the most specific rule (the
first we encounter on the walk) always wins, right? What's the problem
with that?

>   which could be replaced by a proper cache mechanism.  This also
>   further simplifies and explain check_access_path_continue().

>From the interdiff between v23 and v24 (git range-diff
99ade5d59b23~1..99ade5d59b23 faa8c09be9fd~1..faa8c09be9fd):

    @@ security/landlock/fs.c (new)
     +                  rcu_dereference(landlock_inode(inode)->object));
     +  rcu_read_unlock();
     +
    -+  /* Checks for matching layers. */
    -+  if (rule && (rule->layers | *layer_mask)) {
    -+          if ((rule->access & access_request) == access_request) {
    -+                  *layer_mask &= ~rule->layers;
    -+                  return true;
    -+          } else {
    -+                  return false;
    -+          }
    ++  if (!rule)
    ++          /* Continues to walk if there is no rule for this inode. */
    ++          return true;
    ++  /*
    ++   * We must check all layers for each inode because we may encounter
    ++   * multiple different accesses from the same layer in a walk.  Each
    ++   * layer must at least allow the access request one time (i.e. with one
    ++   * inode).  This enables to have a deterministic behavior whatever
    ++   * inode is tagged within interleaved layers.
    ++   */
    ++  if ((rule->access & access_request) == access_request) {
    ++          /* Validates layers for which all accesses are allowed. */
    ++          *layer_mask &= ~rule->layers;
    ++          /* Continues to walk until all layers are validated. */
    ++          return true;
     +  }
    -+  return true;
    ++  /* Stops if a rule in the path don't allow all requested access. */
    ++  return false;
     +}
     +
     +static int check_access_path(const struct landlock_ruleset *const domain,
    @@ security/landlock/fs.c (new)
     +                          &layer_mask)) {
     +          struct dentry *parent_dentry;
     +
    -+          /* Stops when a rule from each layer granted access. */
    -+          if (layer_mask == 0) {
    -+                  allowed = true;
    -+                  break;
    -+          }
    -+

This change also made it so that disconnected paths aren't accessible
unless they're internal, right? While previously, the access could be
permitted if the walk stops before reaching the disconnected point? I
guess that's fine, but it should probably be documented.

     +jump_up:
     +          /*
     +           * Does not work with orphaned/private mounts like overlayfs
    @@ security/landlock/fs.c (new)
     +                          goto jump_up;
     +                  } else {
     +                          /*
    -+                           * Stops at the real root.  Denies access
    -+                           * because not all layers have granted access.
    ++                           * Stops at the real root.  Denies access if
    ++                           * not all layers granted access.
     +                           */
    -+                          allowed = false;
    ++                          allowed = (layer_mask == 0);
     +                          break;
     +                  }
     +          }



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