[PATCH v6 09/10] x86/jump-label: remove support for custom poker

Nadav Amit namit at vmware.com
Tue Nov 20 20:35:44 UTC 2018


There are only two types of poking: early and breakpoint based. The use
of a function pointer to perform poking complicates the code and is
probably inefficient due to the use of indirect branches.

Cc: Andy Lutomirski <luto at kernel.org>
Cc: Kees Cook <keescook at chromium.org>
Cc: Peter Zijlstra <peterz at infradead.org>
Cc: Dave Hansen <dave.hansen at intel.com>
Cc: Masami Hiramatsu <mhiramat at kernel.org>
Signed-off-by: Nadav Amit <namit at vmware.com>
---
 arch/x86/kernel/jump_label.c | 24 ++++++++----------------
 1 file changed, 8 insertions(+), 16 deletions(-)

diff --git a/arch/x86/kernel/jump_label.c b/arch/x86/kernel/jump_label.c
index ed5fe274a7d8..994c13e2867d 100644
--- a/arch/x86/kernel/jump_label.c
+++ b/arch/x86/kernel/jump_label.c
@@ -39,7 +39,6 @@ static void bug_at(unsigned char *ip, int line)
 
 static void __ref __jump_label_transform(struct jump_entry *entry,
 					 enum jump_label_type type,
-					 void *(*poker)(void *, const void *, size_t),
 					 int init)
 {
 	union jump_code_union jmp;
@@ -52,14 +51,6 @@ static void __ref __jump_label_transform(struct jump_entry *entry,
 	jmp.offset = jump_entry_target(entry) -
 		     (jump_entry_code(entry) + JUMP_LABEL_NOP_SIZE);
 
-	/*
-	 * As long as we're UP and not yet marked RO, we can use
-	 * text_poke_early; SYSTEM_BOOTING guarantees both, as we switch to
-	 * SYSTEM_SCHEDULING before going either.
-	 */
-	if (system_state == SYSTEM_BOOTING)
-		poker = text_poke_early;
-
 	if (type == JUMP_LABEL_JMP) {
 		if (init) {
 			expect = default_nop; line = __LINE__;
@@ -82,16 +73,17 @@ static void __ref __jump_label_transform(struct jump_entry *entry,
 		bug_at((void *)jump_entry_code(entry), line);
 
 	/*
-	 * Make text_poke_bp() a default fallback poker.
+	 * As long as we're UP and not yet marked RO, we can use
+	 * text_poke_early; SYSTEM_BOOTING guarantees both, as we switch to
+	 * SYSTEM_SCHEDULING before going either.
 	 *
 	 * At the time the change is being done, just ignore whether we
 	 * are doing nop -> jump or jump -> nop transition, and assume
 	 * always nop being the 'currently valid' instruction
-	 *
 	 */
-	if (poker) {
-		(*poker)((void *)jump_entry_code(entry), code,
-			 JUMP_LABEL_NOP_SIZE);
+	if (init || system_state == SYSTEM_BOOTING) {
+		text_poke_early((void *)jump_entry_code(entry), code,
+				JUMP_LABEL_NOP_SIZE);
 		return;
 	}
 
@@ -103,7 +95,7 @@ void arch_jump_label_transform(struct jump_entry *entry,
 			       enum jump_label_type type)
 {
 	mutex_lock(&text_mutex);
-	__jump_label_transform(entry, type, NULL, 0);
+	__jump_label_transform(entry, type, 0);
 	mutex_unlock(&text_mutex);
 }
 
@@ -133,7 +125,7 @@ __init_or_module void arch_jump_label_transform_static(struct jump_entry *entry,
 			jlstate = JL_STATE_NO_UPDATE;
 	}
 	if (jlstate == JL_STATE_UPDATE)
-		__jump_label_transform(entry, type, text_poke_early, 1);
+		__jump_label_transform(entry, type, 1);
 }
 
 #endif
-- 
2.17.1



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